Tag Archives: Art

DESIGN: PATRICK KELLY

ALABAMA CHANIN – DESIGN: PATRICK KELLY

Last July, we explored Alabama’s fashion design history and, in our studio conversations about that post, we started asking one another about other designers that have emerged from the South. Dana Buchman, Pat Kerr, Johnny Talbot, and Wes Gordon all hail from states neighboring our own. When searching my brain for designers from Mississippi, the first that came to mind was Patrick Kelly.

Patrick stands out so significantly in my memory because he emerged as a designer of note in the 1980s and during my time in design school. He is, in many ways, a designer with sensibilities completely different from my own; he created body conscious garments with flamboyant embellishments. In other respects, we have a certain kinship, as he found ways to repurpose and recycle clothing into new garments. He also found inspiration in his community and neighbors, once telling People Magazine, “At the black Baptist church on Sunday, the ladies are just as fierce as the ladies at the Yves Saint Laurent haute couture shows.”

ALABAMA CHANIN – DESIGN: PATRICK KELLY

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TRAVEL: HOWARD FINSTER’S GARDEN

Howard-Finster---Paradise-Garden---Phillip-March-Jones-(1)I took the pieces you threw away, and put them together night and day, washed by rain, dried by sun, a million pieces all in one.

-Howard Finster, “Poem for the Garden”

Howard Finster, a Southern Baptist minister and self-proclaimed “man of visions” moved to Pennville, Georgia in 1961, having purchased four acres of land that was mostly swamp. After draining the land with a series of homemade canals and channels, he began building the Plant Farm Museum, a biblical roadside attraction that would house “all the wonders of God’s creation.” Finster’s modern-day Garden of Eden was covered in biblical verses, paintings, and sculptures of the artist’s own design and punctuated by a series of structures including the Bible House, Mirror House, Hubcap Tower, Bicycle Tower, and a Folk Art Chapel which was five stories tall and built without plans or the aid of an architect.

In 1965, Howard Finster retired from preaching and increasingly dedicated himself to the Plant Farm Museum and his burgeoning career as a visual artist.

Ten years later, Finster’s elaborate environment was featured in Esquire magazine and renamed Paradise Garden. The garden has changed greatly over the years, and many of its original works have been acquired by collectors and museums. Few images of the garden in its original state exist.

Fortunately, one anonymous visitor to the garden in the mid-1970s held onto his or her pictures, and we are able to experience the garden at the height of its beauty – intact and un-plundered.

–Phillip March Jones

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AGATHA WHITECHAPEL: PATCHWORK PHOTOS

Agatha WhitechapelFor many of us who call ourselves “mother”, there are two types of children in our lives: those that are born to us and those that come into our lives and become “ours” for life. For me, this was the case with Agatha Whitechapel, daughter of my dear friend (who I commonly refer to as, simply, “Whitechapel.”) I think of her as a version of her collages, fully realized – a lifelike composition of images pasted together to create a portrait. Adopted daughter to me; young girl grown up; mother of Elijah; photographer; and, finally, friend. Agatha cut her teeth in Europe of the 1990s, traversing between London and Vienna. Agatha’s school was the keen eye of her mother, music video film-sets, and the world of skateboards. When I met her, she was a 12-year-old girl, fascinated with hearing and telling elaborate stories. According to Agatha, she has taken her “childhood obsessions with fantasy and storytelling and turned them into visual explosions with as much colour, pop and pomp” as she can possibly fit into one picture.

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INSPIRATION: MINECRAFT

INSPIRATION: MINECRAFT

Where does inspiration come from? Do ideas spring from a single stimulus? Or are they generated by a creative environment fostered over time? Of course, we know the answer is both – and many more sources.

My daughter, Maggie, is obsessed with Minecraft, which (if you don’t already know) is an open-ended game that relies upon the player’s creativity to build her own world and solve problems along her journey. The game’s virtual world is made of cubes of materials – grass, dirt, sand, bricks, lava, and many others. Players survive and earn accomplishments by using these blocks to create other materials, structures, and any three-dimensional form.

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ON DESIGN: A MAKESHIFT CONVERSATION SERIES

ON DESIGN: A MAKESHIFT CONVERSATION SERIES

Beginning  October 13th, 2014 and as part of our ongoing Makeshift conversation, Alabama Chanin will host a series of discussions and lectures about design, art, business, community, and plenty of other topics. Events will be held at the Factory on the second Monday of each month. The format will shift, depending on topic and presenter, but you can look forward to informal talks, multi-media presentations, and hands-on workshops.

Makeshift began over three years ago as a conversation about design, craft, art, fashion, and DIY—how they intersect and how each discipline elevates the others. Since its beginnings, we have expanded the conversation, discussing how making in groups can build relationships and communities, all the while examining what the design community can learn from the slow food movement.

ON DESIGN: A MAKESHIFT CONVERSATION SERIES

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THREE FOR A DIME: BUTCH ANTHONY

THREE FOR A DIME: BUTCH ANTHONY

We’ve written about Maxine Payne’s book, Making Pictures: Three For a Dime, which highlights the work of a family of itinerant photographers – the Massengills. We were inspired by this catalog of the family’s work and incorporated those thoughts and feelings into our most recent collection. Alabama Chanin, in collaboration with Maxine Payne and contributor Phillip March Jones, has invited a number of different artists, writers, musicians, chefs, and creative types to offer up their own interpretations of the Massengill photographs in a series of posts for the Journal. The posts give voice to the images of the often-anonymous figures that appear in the photographs. For this particular entry, we invited Butch Anthony tointertwangle a series of Massengill photographs.

THREE FOR A DIME: BUTCH ANTHONY

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DANA BARNES

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At Alabama Chanin, we’ve spent years working with textiles to find the perfect medium for our techniques and products: 100% organic cotton jersey. We are drawn to artists who utilize what some might call ordinary materials and tools to create extraordinary work. Dana Barnes has done just that; she has taken familiar techniques like crochet and felting and combined them with a common material, merino wool. But, her results are not ordinary. Rather, they are unexpected and exquisite.

Dana Barnes is a renowned fashion designer, having created collections for lines like Elie Tahari, Adrienne Vittadini, and Tommy Hilfiger. Her exploration into wool and textiles sprang from a practical issue – one that many mothers face: as her young daughters ran and played, they made a little too much noise for the neighbors living beneath the family’s expansive loft. At the time, Dana was experimenting with wool and felting and wondered if she could make a rug that was big enough to cover the family’s living space. What resulted was a massive rug sewn together by hand from large crocheted squares of felted, unspun wool.

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MAKING PICTURES: THREE FOR A DIME EXHIBITION

MAKING PICTURES: THREE FOR A DIME EXHIBITION

One Saturday morning in the mid-1930s, Mancey Massengill, a wife and mother of two, saw people having their pictures made in a dime store photo booth in Batesville, Arkansas. According to her son Lance, “she watched close, and got the name off the camera, then wrote to the company and ordered the lens. She got the money for that by taking about two dozen pullets in for sale.” Her husband, Jim, built a box to house the lens and outfitted a trailer to create a mobile photo studio. On weekends, they would set up in little towns across the state and make pictures, three for a dime.

Jim and Mancey Massengill started this family side-business to make ends meet. The country was in the throes of depression and on the verge of entering the Second World War. Work was scarce in rural Arkansas, but the Massengills understood that even in rough times, life continues. Babies are born, children play, couples meet, and we all grow older. Someone needed to be there to capture those moments and that person could perhaps make a living doing it.

A few years later, the Massengill’s sons, Lance and Lawrence, and their wives, Evelyn and Thelma, worked their way into the business. They outfitted their own trailers and made their own pictures, traveling across the state in search of clients. The surviving family diaries and notes from this period attest to a very strong and entrepreneurial work ethic, with little mention of aesthetics or technique. The men and women of both generations describe where they went, what they did, and how much they made with only fleeting mention of life’s details. With few exceptions, the stories are left to be told by the pictures they made.

MAKING PICTURES: THREE FOR A DIME EXHIBITION

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7 LESSONS FROM MARIA POPOVA

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Maria Popova is the founder of Brain Pickings, a website designed to introduce you to a broad variety of subjects that feed one’s mind and inspire creativity.  Since founding Brain Pickings, Maria has spent countless hours researching and writing – hours that have taught her many life lessons. In honor of the website’s 7th birthday last fall, she was generous enough to share 7 things she learned from those 7 years of reading, writing, and living.

The 7 Lessons:

  1. Allow yourself the uncomfortable luxury of changing your mind.
  2. Do nothing out of guilt, or for prestige, status, money or approval alone.
  3. Be generous with your time and your resources and with giving credit and, especially, with your words.
  4. Build pockets of stillness into your life.
  5. Maya Angelou famously said, ‘When people tell you who they are, believe them’. But even more importantly, when people try to tell you who you are, don’t believe them.
  6. Presence is far more intricate and rewarding an art than productivity. As Annie Dillard memorably put it, “how we spend our days is, of course, how we spend our lives.”
  7. Debbie Millman captures our modern predicament beautifully: “Expect anything worthwhile to take a long time.”

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PORTRAITS IN CREATIVITY: MAIRA KALMAN

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We at Alabama Chanin have long been obsessed with and inspired by Maira Kalman. She has a rich and singular voice – as a visual artist, author, illustrator, and storyteller – that imbues people, objects, and words with knowing wit and humanity.

Maira has written and illustrated 18 children’s books, all of which have been popular nighttime reading with my daughter Maggie. Maira’s illustrated version of Strunk and White’s The Elements of Style resides, beautiful and dog-eared, on my desk each day—as it has become part of our company style guide. And for years, I have traded and passed on copies of and links to her columns from the New York Times, The Principles of Uncertainty and The Pursuit of Happiness (both of which are now published exquisitely in book form).

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